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  • Designing Immersive Video Games Using 3DUI Technologies

    Improving the Gamer's User Experience

    Series series Computer Science (R0)
    A 3D user interface (3DUI) is an interface in which the user performs tasks in three dimensions. For example, interactions using hand/body gestures, interaction using a motion controller (e.g. Sony PlayStation Move), interaction with virtual reality devices using tracked motion controllers, etc. All these technologies which let a user interact in three dimensions are called 3D user interface ... Leer más

    $98.99 USD

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  • The VR Book

    Human-Centered Design for Virtual Reality

    de Jason Jerald ...
    Series series ACM Books
    This is a strong foundation of human-centric virtual reality design for anyone and everyone involved in creating VR experiences. Without a clear understanding of the human side of virtual reality (VR), the experience will always fail.The VR Book bridges this gap by focusing on human-centered design. Creating compelling VR applications is an incredibly complex challenge. When done well, these ... Leer más

    $57.99 USD

  • Xbox One or PS4 [PlayStation 4]: Which New Video Game Console Should You Buy? A Comparison of Xbox 1 and PS4 Price, Features, Specs, Games and Release Dates

    de Eric Michael ...
    Playstation 4 or Xbox One -- Which of the exciting new video game consoles should YOU buy?For the first time ever, entertainment giants Sony and Microsoft are squaring off in a straight-up battle for video game supremacy, as both companies roll out their long awaited systems simultaneously. Hang on to your to your controllers... this is gonna be awesome!The United Gamers Federation has compiled ... Leer más

    $2.99 USD o gratis con Kobo Plus

  • Designing Mobile Interfaces

    Patterns for Interaction Design

    With hundreds of thousands of mobile applications available today, your app has to capture users immediately. This book provides practical techniques to help you catch—and keep—their attention. You’ll learn core principles for designing effective user interfaces, along with a set of common patterns for interaction design on all types of mobile devices.Mobile design specialists Steven Hoober and ... Leer más

    $28.99 USD

  • Understanding Virtual Reality

    Interface, Application, and Design

    Series series The Morgan Kaufmann Series in Computer Graphics
    Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the understanding needed to identify and prepare for ways VR can be ... Leer más

    $106.19 USD

  • Video Games

    Design and Code Your Own Adventure

    de Kathy Ceceri ...
    Ilustraciones de Mike Crosier ...
    Series series Build It Yourself
    Catch a glimpse inside a school bus and you'll see lots of kids looking down. What are they doing? They're deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships.Over 90 percent of kids ages 2–17 play video games. In Video Games: Design and Code Your Own Adventure, young readers learn why games are so compelling and what ancient ... Leer más

    $10.99 USD o gratis con Kobo Plus

  • Moodle Gradebook

    If you're already using Moodle for your courses, adding the power of the in-built gradebook can make teaching life a lot easier. This book tells you all about it – from basic concepts to clever customization.

    If you're already using Moodle for your courses, adding the power of the in-built gradebook can make teaching life a lot easier. This book tells you all about it – from basic concepts to clever customization.Key FeaturesUse Moodle's powerful gradebook more effectively to monitor and report on the progress of your studentsCustomize the gradebook to calculate and show the information you ... Leer más

    $19.99 USD o gratis con Kobo Plus

  • The Essential Guide to Game Audio

    The Theory and Practice of Sound for Games

    The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for games. This book provides a basic overview of game audio, how it has developed over time, and how you can make a career in this industry. Each chapter gives you the background and context you will need to ... Leer más

    $91.99 USD

  • 3D User Interfaces

    Theory and Practice

    Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book:“What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.”—Jim Foley“At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.”<... ... Leer más

    $53.99 USD

  • Develop Microsoft HoloLens Apps Now

    Series series Professional and Applied Computing (R0)
    This is the first book to describe the Microsoft HoloLens wearable augmented reality device and provide step-by-step instructions on how developers can use the HoloLens SDK to create Windows 10 applications that merge holographic virtual reality with the wearer’s actual environment.Best-selling author Allen G. Taylor explains how to develop and deliver HoloLens applications via Microsoft’s ... Leer más

    $35.99 USD

  • Cyberpsychology

    An Introduction to Human-Computer Interaction

    This textbook provides a comprehensive overview of the human-computer interface in clear, non-technical language, making it an ideal introduction for students of both psychology and computer science. Covering the past, present, and future developments in technology and psychology, it combines cutting-edge academic research with engaging illustrations and examples that show students how the ... Leer más

    $50.99 USD

  • The Game Audio Tutorial

    A Practical Guide to Sound and Music for Interactive Games

    Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone ... Leer más

    $59.99 USD