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  • Graphics Processing Units

    an Overview

    Series series Computer Architecture
    This book discusses the topic of Graphics Processing Units, which are specialized units found in most modern computer architectures. Although we can do operations on graphics data in regular arithmetic logic units (ALU's) via software, the hardware approach is much faster. Just like for floating point arithmetic, specialized units speed up the process. We will discuss the applications for GPU's, ... Leer más

    $4.99 USD

  • Floating Point computation

    Series series Computer Architecture
    This book discusses the floating point data format in computation. It is somewhat architecture-neutral, but does restrict the discussion to binary computation in digital computers based on software and microelectronics technology. To understand why we need the complexity of floating point for scientific, engineering, and financial calculations, we need to review number systems, integer ... Leer más

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  • Intel x86 Embedded, and the Arduino-101

    Series Libro 101 - Computer Architecture
    This book follows Intel's excursions into the embedded space, with 8-, 16-, and 32-bit processors, derived from their general purpose computer line. Intel has traditionally dominated the desktop, laptop, and server market, but has increasingly addressed the embedded space, and the Internet of Things We take a look at Intel's licensing of the ARM architecture, and the contributions to that area. ... Leer más

    $4.99 USD