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Programming eBooks

If you like Programming eBooks, then you'll love these top picks.
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  • Python AI Programming, Second Edition

    Kickstart developing AI-ready apps with RAG, DSPy, MCP, agents, evals, observability and open-source models

    by Patrick J ...
    The way we develop AI has completely changed. I mean, who builds models from scratch these days? Nobody.Today's developers are creating apps based on existing models, and this second edition teaches you how to do that in Python. We start with one API call and end up with a full production service that's all set to go. As you go through the chapters, you build one application that grows with you, ... Read more

    $35.99 USD

  • Cultural Robotics: Social Robots and Their Emergent Cultural Ecologies

    Series series Computer Science (R0)
    This edited collection approaches the field of social robotics from the perspective of a cultural ecology, fostering a deeper examination of the reach of robotic technology into the lived experience of diverse human populations, as well as the impact of human cultures on the development and design of these social agents.To address the broad topic of Cultural Robotics, the book is sectioned into ... Read more

    $197.99 USD

  • Human Interface and the Management of Information: Applications in Complex Technological Environments

    Thematic Area, HIMI 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings, Part II

    Edited by Sakae Yamamoto, Hirohiko Mori ...
    Series Book 2 - Springer Nature Proceedings Computer Science
    This two-volume set LNCS 13305 - 13306 constitutes the thoroughly refereed proceedings of the thematic area Human Interface and the Management of Information, HIMI 2022, which was held as part of HCI International 2022 and took place virtually during June 26-July 1, 2022.The total of 1271 papers and 275 poster papers included in the 39 HCII 2022 proceedings volumes was carefully reviewed and ... Read more

    $80.99 USD

  • Videogame Sciences and Arts

    12th International Conference, VJ 2020, Mirandela, Portugal, November 26–28, 2020, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 12th International Conference on Videogame Sciences and Arts, VJ 2020, held in Mirandela, Portugal, in November 2020.*The 10 full papers presented were carefully reviewed and selected from 46 submissions.*The conference was held online due to the COVID-19 pandemic. ... Read more

    $62.99 USD

  • Storytelling for User Experience

    Crafting Stories for Better Design

    We all tell stories. It's one of the most natural ways to share information, as old as the human race. This book is not about a new technique, but how to use something we already know in a new way. Stories help us gather and communicate user research, put a human face on analytic data, communicate design ideas, encourage collaboration and innovation, and create a sense of shared history and ... Read more

    $41.99 USD

  • Proceedings of the 20th Congress of the International Ergonomics Association (IEA 2018)

    Volume II: Safety and Health, Slips, Trips and Falls

    Series series Springer Nature Proceedings excluding Computer Science
    This book presents the proceedings of the 20th Congress of the International Ergonomics Association (IEA 2018), held on August 26-30, 2018, in Florence, Italy. By highlighting the latest theories and models, as well as cutting-edge technologies and applications, and by combining findings from a range of disciplines including engineering, design, robotics, healthcare, management, computer science, ... Read more

    $188.99 USD

  • Making Sense of Haptics

    Fundamentals of Perception and Implications for Device Design

    Series series Computer Science (R0)
    Tele operation systems, in which robots are controlled remotely, are a potential solution to performing tasks in remote, small, and hazardous environments. However, there is a big disadvantage to these systems; as the direct connection between the human and the environment is lost and operators are deprived of their sense of touch. The recreation of touch feedback through haptic devices is a ... Read more

    $80.99 USD

  • Augmented Reality, Virtual Reality, and Computer Graphics

    5th International Conference, AVR 2018, Otranto, Italy, June 24–27, 2018, Proceedings, Part I

    Series Book 1 - Springer Nature Proceedings Computer Science
    The 2-volume set LNCS 10850 and 10851 constitutes the refereed proceedings of the 5th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2018, held in Otranto, Italy, in June 2018.The 67 full papers and 26 short papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in the following topical sections: virtual ... Read more

    $49.99 USD

  • New Directions in Third Wave Human-Computer Interaction: Volume 2 - Methodologies

    Series series Computer Science (R0)
    This is the first extensive compilation documenting contemporary third wave HCI, covering key methodological developments at the leading edge of human-computer interactions. Now in its second decade as a major current of HCI research, the third wave integrates insights from the humanities and social sciences to emphasize human dimensions beyond workplace efficiency or cognitive capacities. Where ... Read more

    $143.99 USD

  • Successful User Experience: Strategies and Roadmaps

    Successful User Experience: Strategy and Roadmaps provides you with a hands-on guide for pulling all of the User Experience (UX) pieces together to create a strategy that includes tactics, tools, and methodologies. Leveraging material honed in user experience courses and over 25 years in the field, the author explains the value of strategic models to refine goals against available data and ... Read more

    $44.99 USD

  • Quality of Synthetic Speech

    Perceptual Dimensions, Influencing Factors, and Instrumental Assessment

    Series series Engineering (R0)
    This book reviews research towards perceptual quality dimensions of synthetic speech, compares these findings with the state of the art, and derives a set of five universal perceptual quality dimensions for TTS signals. They are: (i) naturalness of voice, (ii) prosodic quality, (iii) fluency and intelligibility, (iv) absence of disturbances, and (v) calmness. Moreover, a test protocol for the ... Read more

    $107.99 USD

  • Evernote: The Supreme Evernote Guide with Easy Steps On How To Master Evernote And Organize Better Your Life

    by Joe Graham ...
    Evernote has become one of the most talked about organization tools available in this digital age, yet you don’t know the first thing about it and when you look at the screenshots, you get overwhelmed. Well, Evernote: The Supreme Evernote Guide with Easy Steps On How To Master Evernote And Organize Better Your Life is the book which will help you understand just how important Evernote will be to ... Read more

    $5.99 USD

  • Location-Based Mobile Games

    Design Perspectives

    Series series Computer Science (R0)
    This book approaches Location Based Mobile Games from a design perspective, investigating the peculiar traits that make them compelling contemporary practices and challenging fields of investigation. Relying on an interdisciplinary theoretical background and empirical studies, it delves into LBMGs’ intertwining theoretical assumptions and describes their translation into practice. The authors ... Read more

    $49.99 USD

  • C++ Game Development Primer

    Series series Professional and Applied Computing (R0)
    C++ is the language behind most of today's computer games. This 96-page C++ Game Development Primer takes you through the accelerated process of writing games for otherwise experienced C++ programmers. After reading this book, you’ll have the fundamental know-how to become a successful and profitable game applications developer in today’s increasingly competitive indie game marketplace.For those ... Read more

    $28.99 USD

  • Understanding Virtual Design Studios

    Series series Computer Science (R0)
    The idea of a Virtual Design Studio (VDS) has been around for many years. In the early days, establishing a way of transferring documents by file transfer was enough to establish a virtual design studio. Our expectations are greater now. Along with document transfer, we expect to be able to work with others at a distance as if they were in the same physical room. We have seen how email, video ... Read more

    $49.99 USD

  • Systemanalyse kompakt

    Series series Computer Science and Engineering (German Language)
    Systemanalyse kompakt zeigt Ihnen die Schwerpunkte derAnforderungsanalyse im Rahmen der Software- und Systemanalyse auf. Die Anforderungsanalyse bildet das Fundament eines jeden Systementwicklungsprojektes undentscheidet daher maßgeblich über Erfolg oder Misserfolg Ihres Projektes. Gerade in der Analysephase eröffnet sich Ihnen das Potenzial zur effizienten und zielorientierten Beeinflussung der ... Read more

    $18.99 USD

  • Hybrid Architectures for Intelligent Systems

    Hybrid architecture for intelligent systems is a new field of artificial intelligence concerned with the development of the next generation of intelligent systems. This volume is the first book to delineate current research interests in hybrid architectures for intelligent systems. The book is divided into two parts. The first part is devoted to the theory, methodologies, and algorithms of ... Read more

    $280.99 USD

  • High Performance Computing

    7th Latin American Conference, CARLA 2020, Cuenca, Ecuador, September 2–4, 2020, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes revised selected papers of the 7th Latin American High Performance Computing Conference, CARLA 2020, held in Cuenca, Ecuador, in September 2020. Due to the COVID-19 pandemic the conference was held in a virtual mode.The 15 revised full papers presented were carefully reviewed and selected out of 36 submissions. The papers included in this book are organized according to the ... Read more

    $49.99 USD

  • Java Design Patterns

    A Hands-On Experience with Real-World Examples

    Series series Professional and Applied Computing (R0)
    Get hands-on experience implementing 26 of the most common design patterns using Java and Eclipse. In addition to Gang of Four (GoF) design patterns, you will also learn about alternative design patterns, and understand the criticisms of design patterns with an overview of anti-patterns. For each pattern you will see at least one real-world scenario, a computer-world example, and a complete ... Read more

    $49.99 USD

  • UML for Developing Knowledge Management Systems

    UML for Developing Knowledge Management Systems provides knowledge engineers the framework in which to identify types of knowledge and where this knowledge exists in an organization. It also shows ways in which to use a standard recognized notation to capture, or model, knowledge to be used in a knowledge management system (KMS). This volume ... Read more

    $86.99 USD

  • Scala for Machine Learning

    Build systems for data processing, machine learning, and deep learning

    Leverage Scala and Machine Learning to study and construct systems that can learn from dataKey Features\[\*\]Explore a broad variety of data processing, machine learning, and genetic algorithms through diagrams, mathematical formulation, and updated source code in Scala\[\*\]Take your expertise in Scala programming to the next level by creating and customizing AI applications\[\*\]Experiment with ... Read more

    $49.99 USD or Free with Kobo Plus

  • Blended Learning: Aligning Theory with Practices

    9th International Conference, ICBL 2016, Beijing, China, July 19-21, 2016, Proceedings

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 9th International Conference on Blended Learning, ICBL 2016, held in Beijing, China, in July 2016. The conference is formerly known as International Conference on Hybrid Learning (ICHL)The 34 papers presented were carefully reviewed and selected from 61 submissions. The selected papers cover various aspects on collaborative and interactive ... Read more

    $49.99 USD

  • Swift 2 for Absolute Beginners

    Series series Professional and Applied Computing (R0)
    Swift 2 for Absolute Beginners is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t programmed since school, and it is now updated for Swift 2.Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 ... Read more

    $44.99 USD

  • Understanding Industrial Design

    Principles for UX and Interaction Design

    With the coming flood of connected products, many UX and interaction designers are looking into hardware design, a discipline largely unfamiliar to them. If you’re among those who want to blend digital and physical design concepts successfully, this practical book helps you explore seven long-standing principles of industrial design.Two present and former design directors at IDEO, the ... Read more

    $21.99 USD