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Programming eBooks

If you like Programming eBooks, then you'll love these top picks.
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  • Business Process Management

    14th International Conference, BPM 2016, Rio de Janeiro, Brazil, September 18-22, 2016. Proceedings

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the proceedings of the 14th International Conference on Business Process Management, BPM 2016, held in Rio de Janeiro, Brazil, in September 2016.The focus of the conference covers a range of papers focusing on automated discovery, conformance checking, modeling foundations, understandability of process representations, runtime management and predictive monitoring. The topics ... Read more

    $49.99 USD

  • Static Analysis

    23rd International Symposium, SAS 2016, Edinburgh, UK, September 8-10, 2016, Proceedings

    Edited by Xavier Rival ...
    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 23rd International Static Analysis Symposium, SAS 2016, held in Edinburgh, UK, in September 2016.The 21 papers presented in this volume were carefully reviewed and selected from 55 submissions. The contributions cover a variety of multi-disciplinary topics in abstract domains; abstract interpretation; abstract testing; bug detection; data flow ... Read more

    $49.99 USD

  • Computer Safety, Reliability, and Security

    35th International Conference, SAFECOMP 2016, Trondheim, Norway, September 21-23, 2016, Proceedings

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 35th International Conference on Computer Safety, Reliability, and Security, SAFECOMP 2016, held in Trondheim, Norway, in September 2016. The 24 revised full papers presented were carefully reviewed and selected from 71 submissions. The papers are organized in topical sections on fault injection, safety assurance, formal verification, ... Read more

    $49.99 USD

  • Advanced Visual Interfaces. Supporting Big Data Applications

    AVI 2016 Workshop, AVI-BDA 2016, Bari, Italy, June 7–10, 2016, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the thoroughly refereed post-workshop proceedings of the AVI 2016 Workshop on Road Mapping Infrastructures for Advanced Visual Interfaces Supporting Big Data Applications in Virtual Research Environments, AVI-BDA 2016, held in Bari, Italy, in June 2016.The 10 revised full papers in this volume present the elaborated outcome of the initial position papers capturing the results ... Read more

    $49.99 USD

  • Videogame Sciences and Arts

    12th International Conference, VJ 2020, Mirandela, Portugal, November 26–28, 2020, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 12th International Conference on Videogame Sciences and Arts, VJ 2020, held in Mirandela, Portugal, in November 2020.*The 10 full papers presented were carefully reviewed and selected from 46 submissions.*The conference was held online due to the COVID-19 pandemic. ... Read more

    $62.99 USD

  • New Perspectives in End-User Development

    Edited by Volker Wulf, Fabio Paternò ...
    Series series Computer Science (R0)
    This book provides an in-depth insight into the emerging paradigm of End-User Development (EUD), discussing the diversity and potential for creating effective environments for end users. Containing a unique set of contributions from a number of international researchers and institutes, many relevant issues are discussed and solutions proposed, making important aspects of end-user development ... Read more

    $143.99 USD

  • Learning and Collaboration Technologies. Novel Learning Ecosystems

    4th International Conference, LCT 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings, Part I

    Series Book 1 - Springer Nature Proceedings Computer Science
    The two-volume set LNCS 10295 and 10296 constitute the refereed proceedings of the 4th International Conference on Learning and Collaboration Technologies, LCT 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, in conjunction with 15 thematically similar conferences. The 1228 papers presented at the HCII 2017 ... Read more

    $49.99 USD

  • Interactive C#

    Fundamentals, Core Concepts and Patterns

    Series series Professional and Applied Computing (R0)
    Discover object-oriented programming with core concepts of C# in this unique tutorial. The book consists of four major sections which cover 15 core topics - nine of them are dedicated to object-oriented programming, five of them are dedicated to advanced concepts of C#, and one of them is dedicated to design patterns, with coverage of three Gang of Four design patterns with C# implementations. ... Read more

    $31.99 USD

  • Entwurf integrierter 3D-Systeme der Elektronik

    Edited by Jens Lienig, Manfred Dietrich ...
    Series series Computer Science and Engineering (German Language)
    Der zunehmende Einsatz dreidimensional strukturierter elektronischer Schaltkreise und Baugruppen ermöglicht eine signifikante Steigerung ihrer Funktionalität durch hohe Integrationsdichten sowie heterogener Integration. Dieser heute zu beobachtende technologische Paradigmenwechsel hat einen gravierenden Einfluss auf die Vorgehensweise beim Entwurf der neuartigen Baugruppen. Das Buch stellt die ... Read more

    $62.99 USD

  • Semantic Web Technologies and Legal Scholarly Publishing

    by Silvio Peroni ...
    Series series Computer Science (R0)
    This work deals with the applications of Semantic Publishing technologies in the legal domain, i.e., the use of Semantic Web technologies to address issues related to the Legal Scholarly Publishing. Research in the field of Law has a long tradition in the application of semantic technologies, such as Semantic Web and Linked Data, to real-world scenarios. This book investigates and proposes ... Read more

    $49.99 USD

  • Handbook of Augmented Reality

    Edited by Borko Furht ...
    Series series Computer Science (R0)
    Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed reality. Through this augmented vision, a user can digitally interact with and adjust information about their surrounding environment on-the-fly. Handbook of Augmented Reality provides an extensive overview of the current and future trends in ... Read more

    $188.99 USD

  • Program Arcade Games

    With Python and Pygame

    by Paul Craven ...
    Series series Professional and Applied Computing (R0)
    Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games.After reading and using this book, ... Read more

    $62.99 USD

  • Semantic Keyword-based Search on Structured Data Sources

    First COST Action IC1302 International KEYSTONE Conference, IKC 2015, Coimbra, Portugal, September 8-9, 2015. Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the thoroughly refereed post-conference proceedings of the First COST Action IC1302 International KEYSTONE Conference on semantic Keyword-based Search on Structured Data Sources, IKC 2015, held in Coimbra, Portugal, in September 2015.The 13 revised full papers, 3 revised short papers, and 2 invited papers were carefully reviewed and selected from 22 initial submissions. The ... Read more

    $49.99 USD

  • Godel's Incompleteness Theorems

    Series series Oxford Logic Guides
    Kurt Godel, the greatest logician of our time, startled the world of mathematics in 1931 with his Theorem of Undecidability, which showed that some statements in mathematics are inherently "undecidable." His work on the completeness of logic, the incompleteness of number theory, and the consistency of the axiom of choice and the continuum theory brought him further worldwide fame. In this ... Read more

    $305.99 USD

  • Mobile Context Awareness

    Edited by Tom Lovett, Eamonn O'Neill ...
    Series series Computer Science (R0)
    Mobile context-awareness is a popular research trend in the field of ubiquitous computing. Advances in mobile device sensory hardware and the rise of ‘virtual’ sensors such as web application programming interfaces (APIs) mean that the mobile user is exposed to a vast range of data that can be used for new advanced applications. Mobile Context Awareness presents work from industrial and academic ... Read more

    $89.99 USD

  • Interactive Media: The Semiotics of Embodied Interaction

    Series series Computer Science (R0)
    The author discusses the existing theoretical approaches of semiotically informed research in HCI, what is useful and the limitations. He proposes a radical rethink to this approach through a re-evaluation of important semiotic concepts and applied semiotic methods. Using a semiotic model of interaction he explores this concept through several studies that help to develop his argument.He concludes ... Read more

    $49.99 USD

  • Semantic Analysis and Understanding of Human Behavior in Video Streaming

    Series series Computer Science (R0)
    Semantic Analysis and Understanding of Human Behaviour in Video Streaming investigates the semantic analysis of the human behaviour captured by video streaming, and introduces both theoretical and technological points of view. Video analysis based on the semantic content is in fact still an open issue for the computer vision research community, especially when real-time analysis of complex scenes ... Read more

    $49.99 USD

  • Online Worlds: Convergence of the Real and the Virtual

    Edited by William Sims Bainbridge ...
    Series series Computer Science (R0)
    William Sims Bainbridge Virtual worlds are persistent online computer-generated environments where people can interact, whether for work or play, in a manner comparable to the real world. The most prominent current example is World of Warcraft (Corneliussen and Rettberg 2008), a massively multiplayer online game with 11 million s- scribers. Some other virtual worlds, notably Second Life ... Read more

    $89.99 USD

  • Serious Games

    Joint International Conference, JCSG 2021, Virtual Event, January 12–13, 2022, Proceedings

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 7th Joint International Conference on Serious Games, JCSG 2021, as virtual event, in January 2022. The 17 full papers presented together with 3 short papers were carefully reviewed and selected from 28 submissions. JSCG 2021 is dedicated to serious games and its interdisciplinary characteristics combining game concepts and technologies required ... Read more

    $53.99 USD

  • C++20 Quick Syntax Reference

    A Pocket Guide to the Language, APIs, and Library

    by Mikael Olsson ...
    Series series Professional and Applied Computing (R0)
    This quick C++ 20 guide is a condensed code and syntax reference to the popular programming language, fully updated for C++20. It presents the essential C++20 code syntax in a well-organized format that can be used as a handy reference.This edition covers topics including designated initializers, lambdas and lambda captures, the spaceship operator, pack expressions, string literals as template ... Read more

    $53.99 USD

  • Democratization of Expertise

    How Cognitive Systems Will Revolutionize Your Life

    by Ron Fulbright ...
    We create technology enabling us to do things never before possible and it ultimately changes the way we live, work, play, and interact with each other. Throughout human history, the democratization of technology making a technology available to the masses, has brought about sweeping cultural, social, political, and societal changes. In the last half-century, the democratization of computers, ... Read more

    $106.99 USD

  • Tactile Perception by Electrovibration

    Series series Computer Science (R0)
    This book explains the mechanisms underpinning the tactile perception of electrovibration and lays the groundwork for delivering realistic haptic feedback on touchscreens via this method. Effective utilization of electrovibration can only be accomplished by simultaneously investigating both the physical and perceptual aspects of the finger-touchscreen interaction. Towards this goal, present work ... Read more

    $89.99 USD

  • Diagrammatic Representation and Inference

    12th International Conference, Diagrams 2021, Virtual, September 28–30, 2021, Proceedings

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 12th International Conference on the Theory and Application of Diagrams, Diagrams 2021, held virtually in September 2021.The 16 full papers and 25 short papers presented together with 16 posters were carefully reviewed and selected from 94 submissions. The papers are organized in the following topical sections: design of concrete diagrams; ... Read more

    $89.99 USD

  • Digital Literacy and Socio-Cultural Acceptance of ICT in Developing Countries

    Series series Computer Science (R0)
    This book discusses the role of human computer interaction (HCI) design in fostering digital literacy and promoting socio-cultural acceptance and usage of the latest ICT innovations in developing countries. The book presents techniques, theories, case studies, and methodologies in HCI design approaches that have been used to foster digital literacy, break the socio-cultural barriers to ICT ... Read more

    $143.99 USD