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Transmedia Série de Livres électroniques

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  • Star Wars and the History of Transmedia Storytelling

    Modifié par Sean Guynes, Dan Hassler-Forest ...
    Collections series Transmedia
    Star Wars has reached more than three generations of casual and hardcore fans alike, and as a result many of the producers of franchised Star Wars texts (films, television, comics, novels, games, and more) over the past four decades have been fans-turned-creators. Yet despite its dominant cultural and industrial positions, Star Wars has rarely been the topic of sustained critical work. Star Wars ... En savoir plus

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  • Convergence Culture

    Where Old and New Media Collide

    par Henry Jenkins ...
    Henry Jenkins at Authors@Google (video)Winner of the 2007 Society for Cinema and Media Studies Katherine Singer Kovacs Book Award2007 Choice Outstanding Academic TitleConvergence Culture maps a new territory: where old and new media intersect, where grassroots and corporate media collide, where the power of the media producer and the power of the consumer interact in unpredictable ways.Henry ... En savoir plus

    $31.99 CAD

  • Memes in Digital Culture

    par Limor Shifman ...
    Collections series The MIT Press Essential Knowledge series
    Taking “Gangnam Style” seriously: what Internet memes can tell us about digital culture.In December 2012, the exuberant video “Gangnam Style” became the first YouTube clip to be viewed more than one billion times. Thousands of its viewers responded by creating and posting their own variations of the video—“Mitt Romney Style,” “NASA Johnson Style,” “Egyptian Style,” and many others. “Gangnam Style” ... En savoir plus

    $19.99 CAD

  • Fan Fiction and Fan Communities in the Age of the Internet: New Essays

    New Essays

    Fans have been responding to literary works since the days of Homer's Odyssey and Euripedes' Medea. More recently, a number of science fiction, fantasy, media, and game works have found devoted fan followings. The advent of the Internet has brought these groups from relatively limited, face-to-face enterprises to easily accessible global communities, within which fan texts proliferate and are ... En savoir plus

    $22.99 CAD

  • Complex TV

    The Poetics of Contemporary Television Storytelling

    par Jason Mittell ...
    A comprehensive and sustained analysis of the development of storytelling for televisionOver the past two decades, new technologies, changing viewer practices, and the proliferation of genres and channels has transformed American television. One of the most notable impacts of these shifts is the emergence of highly complex and elaborate forms of serial narrative, resulting in a robust period of ... En savoir plus

    $31.99 CAD

  • Anime

    A Critical Introduction

    par Rayna Denison ...
    Collections series Film Genres
    Anime: A Critical Introduction maps the genres that have thrived within Japanese animation culture, and shows how a wide range of commentators have made sense of anime through discussions of its generic landscape. From the battling robots that define the mecha genre through to Studio Ghibli's dominant genre-brand of plucky shojo (young girl) characters, this book charts the rise of anime as a ... En savoir plus

    $42.99 CAD

  • Before the Crash

    Early Video Game History

    par Mark J. P. Wolf ...
    Collections series Contemporary Approaches to Film and Media
    Contributors examine the early days of video game history before the industry crash of 1983 that ended the medium's golden age.Following the first appearance of arcade video games in 1971 and home video game systems in 1972, the commercial video game market was exuberant with fast-paced innovation and profit. New games, gaming systems, and technologies flooded into the market until around 1983, ... En savoir plus

    $34.92 CAD ou Gratuit avec Kobo Plus

  • Communities of Play

    Emergent Cultures in Multiplayer Games and Virtual Worlds

    par Celia Pearce ...
    The odyssey of a group of “refugees” from a closed-down online game and an exploration of emergent fan cultures in virtual worlds.Play communities existed long before massively multiplayer online games; they have ranged from bridge clubs to sports leagues, from tabletop role-playing games to Civil War reenactments. With the emergence of digital networks, however, new varieties of adult play ... En savoir plus

    $31.99 CAD

  • Making Media Matter

    Critical Literacy, Popular Culture, and Creative Production

    This book is an essential resource for media educators working to promote critical thinking, creativity, and civic engagement through their teaching. Connecting theory and research with creative projects and analyses of pop culture, it models an integrated and practical approach to media education.In order to prepare learners to successfully navigate rapid shifts in digital technology and popular ... En savoir plus

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  • Black Meme

    A History of The Images That Make Us

    par Legacy Russell ...
    **"Unsettles, expands and deepens our understanding of the black meme...necessary reading; brilliant and utterly convincing."–Christina Sharpe, author of Ordinary Notes"You will be galvanized by Legacy Russell’s analytic brilliance and visceral eloquence."–Margo Jefferson, author of Constructing a Nervous SystemA history of Black imagery that recasts our understanding of visual culture and ... En savoir plus

    $11.19 CAD

  • Fandom, Second Edition

    Identities and Communities in a Mediated World

    A completely updated edition of a seminal work on fans and how fandom shapes the culture, social relations, economic models, and politics of our age.We are all fans. Whether we follow our favorite celebrities on Twitter, attend fan conventions such as Comic Con, or simply wait with bated breath for the next episode of our favorite television drama—each of us is a fan.Recognizing that fandom is not ... En savoir plus

    $26.99 CAD ou Gratuit avec Kobo Plus

  • How to Play Video Games

    Collections series User's Guides to Popular Culture
    Forty original contributions on games and gaming cultureWhat does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building?From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving ... En savoir plus

    $29.99 CAD