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Game Design Série de Livres électroniques

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  • Game Programming Algorithms and Techniques

    A Platform-Agnostic Approach

    par Sanjay Madhav ...
    Collections series Game Design
    Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the game industry.Sanjay Madhav takes a unique platform- and framework-agnostic ... En savoir plus

    $57.99 CAD

  • Game Programming in C++

    Creating 3D Games

    par Sanjay Madhav ...
    Collections series Game Design
    Program 3D Games in C++: The #1 Language at Top Game Studios WorldwideC++ remains the key language at many leading game development studios. Since it’s used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. ... En savoir plus

    $47.99 CAD

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  • InDesign CS5 Bible

    par Galen Gruman ...
    Collections Livre 697 - Bible
    Optimize the latest version of InDesign for your most efficient project workflow yetInDesign is a powerful publishing tool that serves as the standard program for professional layout and design. The latest version boasts a variety of updates and enhancements. Packed with real-world examples and written by industry expert Galen Gruman, this in-depth resource clearly explains how InDesign CS5 allows ... En savoir plus

    $38.99 CAD

  • Unity AI Programming Essentials

    This book is aimed at developers who know the basics of game development with Unity and want to learn how to add AI to their games. You do not need any previous AI knowledge; this book will explain all the essential AI concepts and show you how to add and use them in your games. ... En savoir plus

    $20.89 CAD ou Gratuit avec Kobo Plus

  • C++ Standard Library, The

    A Tutorial and Reference

    The Best-Selling C++ ResourceNow Updated for C++11The C++ standard library provides a set of common classes and interfaces that greatly extend the core C++ language. The library, however, is not self-explanatory. To make full use of its components–and to benefit from their power–you need a resource that does far more than list the classes and their functions.The C++ Standard Library: A Tutorial ... En savoir plus

    $75.99 CAD

  • Theory of Fun for Game Design

    par Raph Koster ...
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game.Why do some games become ... En savoir plus

    $41.59 CAD

  • C++ In a Nutshell

    A Desktop Quick Reference

    par Ray Lischner ...
    To-the-point, authoritative, no-nonsense solutions have always been a trademark of O'Reilly books. The In a Nutshell books have earned a solid reputation in the field as the well-thumbed references that sit beside the knowledgeable developer's keyboard. C++ in a Nutshell lives up to the In a Nutshell promise. C++ in a Nutshell is a lean, focused reference that offers practical examples for the ... En savoir plus

    $28.79 CAD

  • SFML Game Development

    SFML Game Development is a fast-paced, step-by-step guide, providing you with all the knowledge and tools you need to create your first game using SFML 2.0.SFML Game Development addresses ambitious C++ programmers who want to develop their own game. If you have plenty of ideas for an awesome and unique game, but don't know how to start implementing them, then this book is for you. The book assumes ... En savoir plus

    $30.79 CAD ou Gratuit avec Kobo Plus

  • Racing the Beam

    The Atari Video Computer System

    Collections series Platform Studies
    Exploring the cultural and technical influence of the Atari VCS video game console, with examples from 6 famous game cartridges like Pac-Man, Combat, and Star Wars: The Empire Strikes Back!The Atari Video Computer System dominated the home video game market so completely that “Atari” became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of ... En savoir plus

    $28.79 CAD

  • Unity Android Game Development by Example Beginner's Guide

    par Thomas Finnegan ...
    Unity Android Game Development by Example Beginner's Guide consists of different game application examples. No prior experience with programming, Android, or Unity is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners to Unity.Great for developers new to Unity, Android, or both, this book will walk you ... En savoir plus

    $30.79 CAD ou Gratuit avec Kobo Plus

  • Learning C# 7 By Developing Games with Unity 2017

    Learn C# Programming by building fun and interactive games with Unity

    Develop your first interactive 2D and 3D platform game by learning the fundamentals of C\#Key FeaturesLearn the fundamentals of C\# 7 scripting to develop GameObjects and master the basics of the new UI system in Unity 2017Build and develop your 2D game right from scratch and extend it to 3D while implementing the principles of object-oriented programming and coding in C\# 7Get to grips with the ... En savoir plus

    $47.19 CAD ou Gratuit avec Kobo Plus

  • Practical Game AI Programming

    Unleash the power of Artificial Intelligence to your game

    par Micael DaGraça ...
    Jump into the world of Game AI developmentKey Features\[\*\] Move beyond using libraries to create smart game AI, and create your own AI projects from scratch\[\*\] Implement the latest algorithms for AI development and in-game interaction\[\*\] Customize your existing game AI and make it better and more efficient to improve your overall game performanceBook DescriptionThe book starts with the ... En savoir plus

    $47.19 CAD ou Gratuit avec Kobo Plus