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Computer Science (R0) Série de Livres électroniques

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  • Human-Computer Creativity

    Generative AI in Education, Art, and Healthcare

    Modifié par Vladimir Geroimenko ...
    Collections series Computer Science (R0)
    This pioneering volume showcases how generative AI has evolved from a mere tool to a creative partner, transforming the boundaries of innovation and collaboration across various disciplines. With contributions from 53 global experts spanning 21 countries, this comprehensive resource explores the transformative impact of AI on education, art, and healthcare. It reveals how AI enhances learning ... En savoir plus

    $281.99 CAD

  • Beyond and After Prompt Engineering: The Future of AI Communication

    Collections series Computer Science (R0)
    This pioneering book offers both a practical guide and a conceptual manifesto for rethinking our relationship with AI, exploring the future of AI communication and moving beyond traditional prompt engineering towards more natural, intuitive, multimodal, and context-aware interactions.It examines the personal, cultural, ethical, and philosophical aspects of AI communication, providing insights into ... En savoir plus

    $231.29 CAD

  • Communication Skills for Generative AI

    The Essential Guide for Humans

    Collections series Computer Science (R0)
    Communication Skills for Generative AI: A Practical Guide for Humans is the first comprehensive book to treat communication with generative AI as a distinct human competence—analogous to digital literacy, media literacy, or academic writing skills. Instead of framing the field through the narrow lens of “prompt engineering,” this book introduces a broader, deeper, and more natural paradigm: human ... En savoir plus

    $64.99 CAD

  • The Essential Guide to Prompt Engineering

    Key Principles, Techniques, Challenges, and Security Risks

    Collections series Computer Science (R0)
    This book provides a concise yet comprehensive guide to mastering the entire spectrum of prompt engineering, from fundamental concepts to pro-level techniques and essential security considerations. Filled with practical examples and detailed explanations, it delivers actionable knowledge that can be directly applied to AI projects. The guide includes dedicated chapters on key challenges and ... En savoir plus

    $70.99 CAD

  • Augmented Reality Games I

    Understanding the Pokémon GO Phenomenon

    Modifié par Vladimir Geroimenko ...
    Collections series Computer Science (R0)
    This is the first of two comprehensive volumes that provide a thorough and multi-faceted research into the emerging field of augmented reality games and consider a wide range of its major issues. These first ever research monographs on augmented reality games have been written by a team of 70 leading researchers, practitioners and artists from 20 countries.In Volume I, the phenomenon of the ... En savoir plus

    $141.99 CAD

  • Augmented and Virtual Reality in the Metaverse

    Modifié par Vladimir Geroimenko ...
    Collections series Computer Science (R0)
    This is the first research monograph to explore augmented and virtual reality in the context of the emerging metaverse, and their impact on the future of education, culture, art, society, heritage, healthcare, and other areas. It reveals how the two metaverse-enabling technologies are changing the world we live in by changing the educational experience, by influencing art, culture, and society, ... En savoir plus

    $281.99 CAD

  • Augmented Reality Art

    From an Emerging Technology to a Novel Creative Medium

    Modifié par Vladimir Geroimenko ...
    Collections series Computer Science (R0)
    This is the third edition of the first ever book to explore the exciting field of augmented reality art and its enabling technologies. The new edition has been thoroughly revised and updated, with 9 new chapters included. As well as investigating augmented reality as a novel artistic medium, the book covers cultural, social, spatial and cognitive facets of augmented reality art. It has been ... En savoir plus

    $205.99 CAD

  • Augmented Reality Games II

    The Gamification of Education, Medicine and Art

    Modifié par Vladimir Geroimenko ...
    Collections series Computer Science (R0)
    This is the second edition of the first ever research monograph that explores the exciting field of augmented reality games and their enabling technologies. The new edition has been thoroughly revised and updated, with 6 new chapters included. As well as investigating augmented reality games in education, the book covers the gamification of medicine, healthcare, and art. It has been written by a ... En savoir plus

    $256.99 CAD

  • Augmented Reality Art

    From an Emerging Technology to a Novel Creative Medium

    Modifié par Vladimir Geroimenko ...
    Collections series Computer Science (R0)
    Written by a team of world-renowned artists, researchers and practitioners - all pioneers in using augmented reality based creative works and installations as a new form of art - this is the first book to explore the exciting new field of augmented reality art and its enabling technologies.As well as investigating augmented reality as a novel artistic medium the book covers cultural, social, ... En savoir plus

    $109.99 CAD

  • Augmented Reality Art

    From an Emerging Technology to a Novel Creative Medium

    Modifié par Vladimir Geroimenko ...
    Collections series Computer Science (R0)
    This is the second edition of the first ever book to explore the exciting new field of augmented reality art and its enabling technologies. The new edition has been thoroughly revised and updated, and contains 5 new chapters. As well as investigating augmented reality as a novel artistic medium the book covers cultural, social, spatial and cognitive facets of augmented reality art.Intended as a ... En savoir plus

    $167.99 CAD

  • Augmented Reality in Education

    A New Technology for Teaching and Learning

    Modifié par Vladimir Geroimenko ...
    Collections series Computer Science (R0)
    This is the first comprehensive research monograph devoted to the use of augmented reality in education. It is written by a team of 58 world-leading researchers, practitioners and artists from 15 countries, pioneering in employing augmented reality as a new teaching and learning technology and tool.The authors explore the state of the art in educational augmented reality and its usage in a large ... En savoir plus

    $256.99 CAD

  • Augmented Reality and Artificial Intelligence

    The Fusion of Advanced Technologies

    Modifié par Vladimir Geroimenko ...
    Collections series Computer Science (R0)
    This book is the first research monograph that explores a new research field and practical applications produced by the combined use of two of the most advanced and powerful technologies available in today’s world – Artificial Intelligence (AI) and Augmented Reality (AR). It is written by a team of 50 researchers and practitioners from 16 countries, which has enabled a thorough coverage of ... En savoir plus

    $192.99 CAD