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Computer Science (R0) Série de Livres électroniques

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  • Transactions on Edutainment XII

    Collections series Computer Science (R0)
    This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects ... En savoir plus

    $64.99 CAD

  • Transactions on Edutainment XIII

    Collections series Computer Science (R0)
    This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects ... En savoir plus

    $64.99 CAD

  • Transactions on Edutainment XV

    Collections series Computer Science (R0)
    This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects ... En savoir plus

    $64.99 CAD

  • Transactions on Edutainment XIV

    Collections series Computer Science (R0)
    This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects ... En savoir plus

    $64.99 CAD

  • Transactions on Edutainment XVI

    Collections series Computer Science (R0)
    This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects ... En savoir plus

    $64.99 CAD

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  • Transactions on Edutainment XI

    Collections series Springer Nature Proceedings Computer Science
    This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects ... En savoir plus

    $64.99 CAD

  • Image Analysis and Processing - ICIAP 2017

    19th International Conference, Catania, Italy, September 11-15, 2017, Proceedings, Part II

    Collections Livre 2 - Springer Nature Proceedings Computer Science
    The two-volume set LNCS 10484 and 10485 constitutes the refereed proceedings of the 19th International Conference on Image Analysis and Processing, ICIAP 2017, held in Catania, Italy, in September 2017.The 138 papers presented were carefully reviewed and selected from 229 submissions. The papers cover both classic and the most recent trends in image processing, computer vision, and pattern ... En savoir plus

    $64.99 CAD

  • Image Analysis and Processing - ICIAP 2017

    19th International Conference, Catania, Italy, September 11-15, 2017, Proceedings, Part I

    Collections Livre 1 - Springer Nature Proceedings Computer Science
    The two-volume set LNCS 10484 and 10485 constitutes the refereed proceedings of the 19th International Conference on Image Analysis and Processing, ICIAP 2017, held in Catania, Italy, in September 2017.The 138 papers presented were carefully reviewed and selected from 229 submissions. The papers cover both classic and the most recent trends in image processing, computer vision, and pattern ... En savoir plus

    $64.99 CAD

  • Smart Objects and Technologies for Social Good

    Second International Conference, GOODTECHS 2016, Venice, Italy, November 30 – December 1, 2016, Proceedings

    Collections series Springer Nature Proceedings Computer Science
    This book constitutes the proceedings of the Second EAI international Conference on Smart Objects and Technologies for Social Good, GOODTECHS 2016, held in Venice, Italy, November 30 – December 1, 2016.The 38 revised full papers were carefully reviewed and selected from 73 submissions. The papers reflect the design, implementation, deployment, operation and evaluation of smart objects and ... En savoir plus

    $64.99 CAD

  • Computer Vision – ACCV 2016

    13th Asian Conference on Computer Vision, Taipei, Taiwan, November 20-24, 2016, Revised Selected Papers, Part I

    Collections Livre 1 - Springer Nature Proceedings Computer Science
    The five-volume set LNCS 10111-10115 constitutes the thoroughly refereed post-conference proceedings of the 13th Asian Conference on Computer Vision, ACCV 2016, held in Taipei, Taiwan, in November 2016.The total of 143 contributions presented in these volumes was carefully reviewed and selected from 479 submissions. The papers are organized in topical sections on Segmentation and Classification; ... En savoir plus

    $64.99 CAD

  • Internet Science

    Third International Conference, INSCI 2016, Florence, Italy, September 12-14, 2016, Proceedings

    Collections series Springer Nature Proceedings Computer Science
    This book constitutes the proceedings of the Third International Conference on Internet Science held in Florence, Italy, in September 2016.The 25 papers presented were carefully reviewed and selected for inclusion in this volume. They were organized in topical sections named: collective awareness and crowdsourcing platforms¸ collaboration, privacy and conformity in virtual/social environments; ... En savoir plus

    $64.99 CAD

  • Understanding Augmented Reality

    Concepts and Applications

    par Alan B. Craig ...
    Understanding Augmented Reality addresses the elements that are required to create augmented reality experiences. The technology that supports augmented reality will come and go, evolve and change. The underlying principles for creating exciting, useful augmented reality experiences are timeless. Augmented reality designed from a purely technological perspective will lead to an AR experience that ... En savoir plus

    $52.79 CAD