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Computer Science (R0) eBook Series

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  • Distributed User Interfaces: Usability and Collaboration

    Series series Computer Science (R0)
    Written by international researchers in the field of Distributed User Interfaces (DUIs), this book brings together important contributions regarding collaboration and usability in Distributed User Interface settings. Throughout the thirteen chapters authors address key questions concerning how collaboration can be improved by using DUIs, including:in which situations a DUI is suitable to ease the ... Read more

    $64.99 CAD

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  • Guide to Computing for Expressive Music Performance

    Series series Computer Science (R0)
    This book discusses all aspects of computing for expressive performance, from the history of CSEMPs to the very latest research, in addition to discussing the fundamental ideas, and key issues and directions for future research. Topics and features: includes review questions at the end of each chapter; presents a survey of systems for real-time interactive control of automatic expressive music ... Read more

    $64.99 CAD

  • HCI International 2016 – Posters' Extended Abstracts

    18th International Conference, HCI International 2016 Toronto, Canada, July 17–22, 2016 Proceedings, Part II

    Edited by Constantine Stephanidis ...
    Series Book 2 - Springer Nature Proceedings Computer Science
    This is the second volume of the two-volume set (CCIS 617 and CCIS 618) that contains extended abstracts of the posters presented during the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, Canada, in July 2016.The total of 1287 papers and 186 posters presented at the HCII 2016 conferences was carefully reviewed and selected from 4354 submissions. These ... Read more

    $64.29 CAD

  • Cross-Cultural Design

    8th International Conference, CCD 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings

    Edited by Pei-Luen Patrick Rau ...
    Series series Springer Nature Proceedings Computer Science
    This book constitutes the proceedings of the 8th International Conference on Cross-Cultural Design, CCD 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, ON, Canada, in July 2016 and received a total of 4354 submissions, of which 1287 papers and 186 poster papers were accepted for publication after a careful reviewing process. These ... Read more

    $115.69 CAD

  • Emergent Web Intelligence: Advanced Semantic Technologies

    Series series Computer Science (R0)
    The success of the World Wide Web depends on the ability of users to store, p- cess and retrieve digital information regardless of distance boundaries, languages and domains of knowledge. The universality and ?exibility of the World Wide Web have also enabled the rapid growth of a variety of new services and applications based on human–machine interaction. The semantics of exchanged information ... Read more

    $179.99 CAD

  • Research and Development in the Academy, Creative Industries and Applications

    by Rae Earnshaw ...
    Series series Computer Science (R0)
    This book examines how creativity feeds through into typical application areas, and the lessons that can be learned from this. A number of Case Studies in creative and general application domains are included which illustrate how the academy and industry can collaborate to mutual benefit and advantage. It also examines the pros and cons of the collaboration, and what lessons can be learned from ... Read more

    $64.99 CAD

  • Two Bit Circus and the Future of Entertainment

    Series series Computer Science (R0)
    This brief will explore topics in computer science through the lens of Two Bit Circus, an engineering entertainment company based out of downtown Los Angeles. This brief examines the ways they apply computer science to a wide variety of applications, including interactive games, immersive adventures, and virtual reality. The authors demonstrate how technology can encourage children and adults to ... Read more

    $64.99 CAD

  • Location-Based Mobile Games

    Design Perspectives

    Series series Computer Science (R0)
    This book approaches Location Based Mobile Games from a design perspective, investigating the peculiar traits that make them compelling contemporary practices and challenging fields of investigation. Relying on an interdisciplinary theoretical background and empirical studies, it delves into LBMGs’ intertwining theoretical assumptions and describes their translation into practice. The authors ... Read more

    $64.99 CAD

  • Situation Recognition Using EventShop

    Series series Computer Science (R0)
    This book presents a framework for converting multitudes of data streams available today including weather patterns, stock prices, social media, traffic information, and disease incidents into actionable insights based on situation recognition. It computationally defines the notion of situations as an abstraction of millions of data points into actionable insights, describes a computational ... Read more

    $64.99 CAD

  • Human Work Interaction Design: Analysis and Interaction Design Methods for Pervasive and Smart Workplaces

    4th IFIP 13.6 Working Conference, HWID 2015, London, UK, June 25-26, 2015, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the thoroughly refereed post-conference proceedings of the 4th IFIP WG 13.6 Working Conference on Human Work Interaction Design, HWID 2015, held in London, UK, in June 2015. The 15 revised full papers presented were carefully selected for inclusion in this volume. The papers reflect many different areas and address many complex and diverse work domains, focusing on the ... Read more

    $64.99 CAD

  • Handling Emotions in Human-Computer Dialogues

    Series series Social Sciences (R0)
    In this book, a novel approach that combines speech-based emotion recognition with adaptive human-computer dialogue modeling is described. With the robust recognition of emotions from speech signals as their goal, the authors analyze the effectiveness of using a plain emotion recognizer, a speech-emotion recognizer combining speech and emotion recognition, and multiple speech-emotion recognizers ... Read more

    $115.99 CAD

  • Immersive Education

    4th European Summit, EiED 2014, Vienna, Austria, November 24-26, 2014, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 4th European Immersive Education Summit, EiED 2014, held in Vienna, Austria, in November 2014.The 11 revised full papers presented were carefully reviewed and selected from 30 submissions. The papers are organized in topical sections on innovation and technological advancements in e-learning; immersive and emerging technologies for cultural and ... Read more

    $64.99 CAD