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  • Trends in Interactive Visualization

    State-of-the-Art Survey

    Series series Computer Science (R0)
    II Challenges in Data Mapping Part II deals with one of the most challenging tasks in Interactive Visualization, mapping and teasing out information from large complex datasets and generating visual representations. This section consists of four chapters. Binh Pham, Alex Streit, and Ross Brown provide a comprehensive requirement analysis of information uncertainty visualizations. They examine the ... Leer más

    $143.09 USD

  • Virtual Realities

    International Dagstuhl Seminar, Dagstuhl Castle, Germany, June 9-14, 2013, Revised Selected Papers

    Series series Computer Science (R0)
    Virtual reality (VR) is a multidisciplinary area of research aimed at interactive human–computer-mediated simulations of artificial environments. An important aspect of VR-based systems is the stimulation of the human senses – usually sight, sound, and touch – in such a way that a user feels a sense of presence in the virtual environment. Sometimes it is important to combine real and virtual ... Leer más

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  • Advances in Multimedia Information Processing - PCM 2016

    17th Pacific-Rim Conference on Multimedia, Xi´ an, China, September 15-16, 2016, Proceedings, Part I

    Edición de Yun Tie, Enqing Chen, Yihong Gong ...
    Series Libro 1 - Springer Nature Proceedings Computer Science
    The two-volume proceedings LNCS 9916 and 9917, constitute the proceedings of the 17th Pacific-Rim Conference on Multimedia, PCM 2016, held in Xi`an, China, in September 2016.The total of 128 papers presented in these proceedings was carefully reviewed and selected from 202 submissions.The focus of the conference was as follows in multimedia content analysis, multimedia signal processing and ... Leer más

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  • Advances in Multimedia Information Processing -- PCM 2015

    16th Pacific-Rim Conference on Multimedia, Gwangju, South Korea, September 16-18, 2015, Proceedings, Part I

    Series Libro 1 - Springer Nature Proceedings Computer Science
    The two-volume proceedings LNCS 9314 and 9315, constitute the proceedings of the 16th Pacific-Rim Conference on Multimedia, PCM 2015, held in Gwangju, South Korea, in September 2015.The total of 138 full and 32 short papers presented in these proceedings was carefully reviewed and selected from 224 submissions. The papers were organized in topical sections named: image and audio processing; ... Leer más

    $49.99 USD

  • Multimedia Interaction and Intelligent User Interfaces

    Principles, Methods and Applications

    Series series Computer Science (R0)
    Consumer electronics (CE) devices, providing multimedia entertainment and enabling communication, have become ubiquitous in daily life. However, consumer interaction with such equipment currently requires the use of devices such as remote controls and keyboards, which are often inconvenient, ambiguous and non-interactive. An important challenge for the modern CE industry is the design of user ... Leer más

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  • Semantic Analysis and Understanding of Human Behavior in Video Streaming

    Series series Computer Science (R0)
    Semantic Analysis and Understanding of Human Behaviour in Video Streaming investigates the semantic analysis of the human behaviour captured by video streaming, and introduces both theoretical and technological points of view. Video analysis based on the semantic content is in fact still an open issue for the computer vision research community, especially when real-time analysis of complex scenes ... Leer más

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  • Augmented Human

    How Technology Is Shaping the New Reality

    Augmented Reality (AR) blurs the boundary between the physical and digital worlds. In AR’s current exploration phase, innovators are beginning to create compelling and contextually rich applications that enhance a user’s everyday experiences. In this book, Dr. Helen Papagiannis—a world-leading expert in the field—introduces you to AR: how it’s evolving, where the opportunities are, and where it’s ... Leer más

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  • Immersive Learning Research Network

    Third International Conference, iLRN 2017, Coimbra, Portugal, June 26–29, 2017. Proceedings

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the Third International Conference of the Immersive Learning Network, iLRN 2017, held in Coimbra, Portugal in June 2017.The proceedings contain 17 full papers together with 4 short papers, carefully reviewed and selected from 80 submissions. This year’s special focus is “Honoring Tradition, Immersed in the Future". ... Leer más

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  • OPC Unified Architecture

    Series series Computer Science (R0)
    Motivation for This Book The OPC Foundation provides specifications for data exchange in industrial au- mation. There is a long history of COM/DCOM-based specifications, most pro- nent OPC Data Access (DA), OPC Alarms and Events (A&E), and OPC Historical Data Access (HDA), which are widely accepted in the industry and implemented by almost every system targeting industrial automation. Now the OPC ... Leer más

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  • Understanding Augmented Reality

    Concepts and Applications

    de Alan B. Craig ...
    Understanding Augmented Reality addresses the elements that are required to create augmented reality experiences. The technology that supports augmented reality will come and go, evolve and change. The underlying principles for creating exciting, useful augmented reality experiences are timeless. Augmented reality designed from a purely technological perspective will lead to an AR experience that ... Leer más

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  • Social Media Retrieval

    Series series Computer Science (R0)
    This comprehensive text/reference examines in depth the synergy between multimedia content analysis, personalization, and next-generation networking. The book demonstrates how this integration can result in robust, personalized services that provide users with an improved multimedia-centric quality of experience. Each chapter offers a practical step-by-step walkthrough for a variety of concepts, ... Leer más

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  • Virtual, Augmented and Mixed Reality

    8th International Conference, VAMR 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016. Proceedings

    Series series Springer Nature Proceedings Computer Science
    This volume constitutes the refereed proceedings of the 8th International Conference on HCI in Virtual, Augmented and Mixed Reality, VAMR 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016.HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful ... Leer más

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