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  • Advances in Computer Games

    19th International Conference, ACG 2025, Virtual Event, October 21–23, 2025, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed post proceedings of the 19th International Conference on Advances in Computer Games, ACG 2025, held online, during October 21–23, 2025*.*The 17 full papers included in this book were carefully reviewed and selected from 30 submissions. They were organized in topical sections as follows: Game Solvers, Engagement and Fairness, Large Language Models, Learning and ... Leer más

    $49.99 USD

  • An Introduction to Robust Combinatorial Optimization

    Concepts, Models and Algorithms for Decision Making under Uncertainty

    Series series Business and Management (R0)
    This book offers a self-contained introduction to the world of robust combinatorial optimization. It explores decision-making using the min-max and min-max regret criteria, while also delving into the two-stage and recoverable robust optimization paradigms. It begins by introducing readers to general results for interval, discrete, and budgeted uncertainty sets, and subsequently provides a ... Leer más

    $125.99 USD

  • Computers and Games

    12th International Conference, CG 2024, Virtual Event, November 25-29, 2024, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 12th International Conference on Computers and Games, CG 2024, held as a virtual event, during November 25-29, 2024.The 17 full papers included in this book were carefully reviewed and selected from 40 submissions. They are organized in the following topical sections: Chess and its Variants; Go and NoGo; General Approaches for Solving and ... Leer más

    $62.99 USD

  • Advances in Computer Games

    18th International Conference, ACG 2023, Virtual Event, November 28–30, 2023, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed post proceedings of the 18th International Conference on Advances in Computer Games, ACG 2023, held online, during November 28–30, 2023.The 14 full papers included in this book were carefully reviewed and selected from 29 submissions. They were organized in topical sections as follows: Chess and its Variants, Solving Games, Board Games, Card Games, Player ... Leer más

    $53.99 USD

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  • Deep Learning Illustrated

    A Visual, Interactive Guide to Artificial Intelligence

    Series series Addison-Wesley Data & Analytics Series
    "The authors’ clear visual style provides a comprehensive look at what’s currently possible with artificial neural networks as well as a glimpse of the magic that’s to come."– Tim Urban, author of Wait But WhyFully Practical, Insightful Guide to Modern Deep LearningDeep learning is transforming software, facilitating powerful new artificial intelligence capabilities, and driving unprecedented ... Leer más

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  • Artificial Intelligence

    What Is Behind the Technology of the Future?

    Series series Computer Science (R0)
    Artificial Intelligence (AI) is already present in our daily routines, and in the future, we will encounter it in almost every aspect of life – from analyzing X-rays for medical diagnosis, driving autonomous cars, maintaining complex machinery, to drafting essays on environmental problems and drawing imaginative pictures. The potentials of AI are enormous, while at the same time many myths, ... Leer más

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  • Deep Reinforcement Learning

    de Aske Plaat ...
    Series series Computer Science (R0)
    Deep reinforcement learning has attracted considerable attention recently. Impressive results have been achieved in such diverse fields as autonomous driving, game playing, molecular recombination, and robotics. In all these fields, computer programs have taught themselves to understand problems that were previously considered to be very difficult. In the game of Go, the program AlphaGo has even ... Leer más

    $49.99 USD

  • BNAIC 2016: Artificial Intelligence

    28th Benelux Conference on Artificial Intelligence, Amsterdam, The Netherlands, November 10-11, 2016, Revised Selected Papers

    Edición de Tibor Bosse, Bert Bredeweg ...
    Series series Springer Nature Proceedings Computer Science
    This book contains a selection of the best papers that were presented at the 28th edition of the annual Benelux Conference on Artificial Intelligence, BNAIC 2016. The conference took place on November 10-11, 2016, in Hotel Casa 400 in Amsterdam. The conference was jointly organized by the University of Amsterdam and the Vrije Universiteit Amsterdam, under the auspices of the Benelux Association ... Leer más

    $49.49 USD

  • Computers and Games

    8th International Conference, CG 2013, Yokohama, Japan, August 13-15, 2013, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the thoroughly refereed post-conference proceedings of the 8th International Conference on Computers and Games, CG 2013, held in Yokohama, Japan, in August 2013, in conjunction with the 17th Computer and Games Tournament and the 20th World Computer-Chess Championship. The 21 papers presented were carefully reviewed and selected for inclusion in this book. They cover a wide ... Leer más

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  • AI 2017: Advances in Artificial Intelligence

    30th Australasian Joint Conference, Melbourne, VIC, Australia, August 19–20, 2017, Proceedings

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the 30th Australasian Joint Conference on Artificial Intelligence, AI 2017, held in Melbourne, VIC, Australia, in August 2017.The 29 full papers were carefully reviewed and selected from 58 submissions. This volume covers a wide spectrum of research streams in artificial intelligence ranging from machine learning, optimization to big data science ... Leer más

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  • Advances in Computer Games

    15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3–5, 2017, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed conference proceedings of the 15th International Conference, ACG 2017, held in Leiden, The Netherlands, in July 2017.The 19 revised full papers were selected from 23 submissions and cover a wide range of computer games. They are grouped in four classes according to the order of publication: games and puzzles, go and chess, machine learning and MCTS, and gaming. ... Leer más

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  • Computers and Games

    International Conference, CG 2022, Virtual Event, November 22–24, 2022, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed proceedings of the International Conference on Computers and Games, CG 2022, held virtually, during November 22–24, 2022.The 15 full papers included in this book were carefully reviewed and selected from 23 submissions. They were organized in topical sections as follows: classic games, multi-player and multi-action games, solving games, measuring games, decision ... Leer más

    $53.99 USD