Skip to main content

Carrito de compra

¡Obtienes el tratamiento VIP!

Artículos no disponibles para compra.
Por favor revisa tu carrito. Puedes eliminar los artículos no disponibles ahora o los eliminaremos nosotros automáticamente al momento de pagar.
artículosartículo
artículosartículo

Recomendado para ti

Loading...
  • The Danmei Culture in Chinese Media and Society

    Male-Male Romance, Resistance and Representation

    Series series Transmedia
    The Danmei Culture in Chinese Media and Society offers groundbreaking comprehensive mapping of the Chinese danmei (boys love) cultural ecology, tracing its evolution from Japanese origins into a distinct, female-driven transmedia phenomenon.Spanning from the late 1990s to the regulatory shifts of 2025, the book investigates how danmei subculture functions as a resilient yet incoherent ... Leer más

    $64.99 USD

La gente que leyó esto también disfrutó

  • The Mediatization of Culture and Society

    Mediatization has emerged as a key concept to reconsider old, yet fundamental questions about the role and influence of media in culture and society. In particular the theory of mediatization has proved fruitful for the analysis of how media spread to, become intertwined with, and influence other social institutions and cultural phenomena like politics, play and religion.This book presents a major ... Leer más

    $68.99 USD

  • New Media

    A Critical Introduction

    New Media: A Critical Introduction is a comprehensive introduction to the culture, history, technologies and theories of new media. Written especially for students, the book considers the ways in which 'new media' really are new, assesses the claims that a media and technological revolution has taken place and formulates new ways for media studies to respond to new technologies.The authors ... Leer más

    $83.99 USD

  • Robot Ethics

    Series series The MIT Press Essential Knowledge series
    A guide to the ethical questions that arise from our use of industrial robots, robot companions, self-driving cars, and other robotic devices.Does a robot have moral agency? Can it be held responsible for its actions? Do humans owe robots anything? Will robots take our jobs? These are some of the ethical and moral quandaries that we should address now, as robots and other intelligent devices ... Leer más

    $13.99 USD

  • Communities of Play

    Emergent Cultures in Multiplayer Games and Virtual Worlds

    de Celia Pearce ...
    The odyssey of a group of “refugees” from a closed-down online game and an exploration of emergent fan cultures in virtual worlds.Play communities existed long before massively multiplayer online games; they have ranged from bridge clubs to sports leagues, from tabletop role-playing games to Civil War reenactments. With the emergence of digital networks, however, new varieties of adult play ... Leer más

    $21.99 USD

  • Cyberculture Theorists

    Manuel Castells and Donna Haraway

    de David Bell ...
    Series series Routledge Critical Thinkers
    This book surveys a ‘cluster’ of works that seek to explore the cultures of cyberspace, the Internet and the information society. It introduces key ideas, and includes detailed discussion of the work of two key thinkers in this area, Manuel Castells and Donna Haraway, as well as outlining the development of cyberculture studies as a field. To do this, the book also explores selected ‘moments’ in ... Leer más

    $33.99 USD

  • Robot Sex

    Social and Ethical Implications

    Edición de John Danaher, Neil McArthur ...
    Perspectives from philosophy, psychology religious studies, economics, and law on the possible future of robot-human sexual relationships.Sexbots are coming. Given the pace of technological advances, it is inevitable that realistic robots specifically designed for people's sexual gratification will be developed in the not-too-distant future. Despite popular culture's fascination with the topic, ... Leer más

    $15.99 USD

  • The Ethics of Computer Games

    de Miguel Sicart ...
    Why computer games can be ethical, how players use their ethical values in gameplay, and the implications for game design.Despite the emergence of computer games as a dominant cultural industry (and the accompanying emergence of computer games as the subject of scholarly research), we know little or nothing about the ethics of computer games. Considerations of the morality of computer games seldom ... Leer más

    $18.99 USD

  • Recentering Globalization

    Popular Culture and Japanese Transnationalism

    Globalization is usually thought of as the worldwide spread of Western—particularly American—popular culture. Yet if one nation stands out in the dissemination of pop culture in East and Southeast Asia, it is Japan. Pokémon, anime, pop music, television dramas such as Tokyo Love Story and Long Vacation—the export of Japanese media and culture is big business. In Recentering Globalization, Koichi ... Leer más

    $25.99 USD

  • Korean Masculinities and Transcultural Consumption

    South Korean masculinities have enjoyed dramatically greater influence in recent years in many realms of pan-Asian popular culture, which travels freely in part because of its hybrid trans-nationalistic appeal. This book investigates transcultural consumption of three iconic figures — the middle-aged Japanese female fandom of actor Bae Yong-Joon, the Western online cult fandom of the thriller film ... Leer más

    $20.19 USD

  • This is Technology Ethics

    An Introduction

    Series series This is Philosophy
    An approachable introduction to the philosophical study of ethical dilemmas in technologyIn the Technology Age, innovations in medical, communications, and weapons technologies have given rise to many new ethical questions: Are technologies always value-neutral tools? Are human values and human prejudices sometimes embedded in technologies? Should we merge with the technologies we use? Is it ... Leer más

    $30.00 USD

  • Games and Gaming

    An Introduction to New Media

    Series series Berg New Media Series
    The computer games industry has rapidly matured. Once a preoccupation only of young technophiles, games are now one of the dominant forms of global popular culture. From consoles such as Nintendo Wii and Microsoft's Xbox, to platforms such as iPhones and online gaming worlds, the realm of games and their scope have become all-pervasive.The study of games is no longer a niche interest but rather an ... Leer más

    $38.99 USD