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  • Digital Holography

    This book presents a substantial description of the principles and applications of digital holography.The first part of the book deals with mathematical basics and the linear filtering theory necessary to approach the topic. The next part describes the fundamentals of diffraction theory and exhaustively details the numerical computation of diffracted fields using FFT algorithms. A thorough ... Leer más

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  • Game Over

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    de David Sheff ...
    More American children recognize Super Mario, the hero of one of Nintendo’s video games, than Mickey Mouse. The Japanese company has come to earn more money than the big three computer giants or all Hollywood movie studios combined. Now Sheff tells of the Nintendo invasion–a tale of innovation and cutthroat tactics. ... Leer más

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  • Unity 3.x Game Development by Example Beginner's Guide

    A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 3.x

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  • Koji Kondo's Super Mario Bros. Soundtrack

    Series series 33 1/3
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  • AndEngine for Android Game Development Cookbook

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  • Unreal Engine 4 Game Development Essentials

    Master the basics of Unreal Engine 4 to build stunning video games

    Master the basics of Unreal Engine 4 to build stunning video gamesKey Features\[\*\] Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features\[\*\] Create dream video games with the help of the different tools Unreal Engine 4 offers\[\*\] Create video-games and fully utilize the power of Unreal Engine 4 to bring games to life through this step-by ... Leer más

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  • Production Pipeline Fundamentals for Film and Games

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    Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can’t assure a successful project, a weak pipeline can guarantee its demise. A solid pipeline produces a superior product in less time and with happier artists who can remain creative throughout the grueling production schedule.Walk through the foundational layers of the production pipeline, ... Leer más

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  • Learning Anime Studio

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  • Unity from Zero to Proficiency (Beginner)

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  • Android: Game Programming

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    Extend your game development skills by harnessing the power of Android SDKKey Features\[\*\] Gain the knowledge to design and build highly interactive and amazing games for your phone and tablet from scratch\[\*\] Create games that run at super-smooth 60 frames per second with the help of these easy-to-follow projects\[\*\] Understand the internals of a game engine by building one and seeing the ... Leer más

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  • OpenGL Game Development By Example

    Design and code your own 2D and 3D games efficiently using OpenGL and C++

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  • Cocos2d Game Development Blueprints

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    About This BookLearn how to leverage the features of functional reactive programming using ClojureCreate dataflow-based systems that are the building blocks of reactive programmingLearn different Functional Reactive Programming frameworks and techniques by implementing real-world examplesWho This Book Is ForIf you are a Clojure developer who is interested in using Reactive Programming to build ... Leer más

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