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  • The Virtual Reality Handbook - Everything You Need To Know About Virtual Reality

    This book is your ultimate Virtual Reality resource. Here you will find the most up-to-date information, facts, quotes and much more.In easy to read chapters, with extensive references and links to get you to know all there is to know about Virtual Reality's whole picture right away. Get countless Virtual Reality facts right at your fingertips with this essential resource.The Virtual Reality ... Leer más

    $12.99 USD o gratis con Kobo Plus

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  • 101 Amazing Nintendo NES Facts

    Includes facts about the Famicom

    de Jimmy Russell ...
    Series Libro 2 - Games Console History
    In this fact-filled installment in Jimmy Russell's Games Console History series, we learn 101 amazing facts about Nintendo's seminal NES, the most significant console in Nintendo history. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to ... Leer más

    $3.99 USD o gratis con Kobo Plus

  • Generation Robot

    A Century of Science Fiction, Fact, and Speculation

    de Terri Favro ...
    Generation Robot covers a century of science fiction, fact and, speculation—from the 1950 publication of Isaac Asimov’s seminal robot masterpiece, I, Robot, to the 2050 Singularity when artificial and human intelligence are predicted to merge. Beginning with a childhood informed by pop-culture robots in movies, in comic books, and on TV in the 1960s to adulthood where the possibilities of self ... Leer más

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  • The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories

    How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories

    de Frank Rose ...
    "A broad and deep look at how electronic media are changing storytelling . . . . Completely fascinating." —Booklist, starred reviewNot long ago we were spectators, passive consumers of mass media. Now, on YouTube and blogs and Facebook and Twitter, we are media. No longer content in our traditional role as couch potatoes, we approach television shows, movies, even advertising as invitations to ... Leer más

    $12.99 USD

  • Racing the Beam

    The Atari Video Computer System

    Series series Platform Studies
    Exploring the cultural and technical influence of the Atari VCS video game console, with examples from 6 famous game cartridges like Pac-Man, Combat, and Star Wars: The Empire Strikes Back!The Atari Video Computer System dominated the home video game market so completely that “Atari” became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of ... Leer más

    $19.99 USD

  • Rise of the Videogame Zinesters

    How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives,and People Like You Are Taking Back an Art Form

    de Anna Anthropy ...
    "Anna Anthropy is a key personality in the ongoing paradigm shift that is slowly changing the way videogames are understood, by creators and players, and by the wider culture."—Patrick Alexander, Eegra.com"Equal parts autobiography, ethnography, and how-to manual, this book concisely makes the case for the unique power of 'zinester' games."—Adam Parrish, NYU's Interactive Telecommunication Program ... Leer más

    $11.99 USD

  • 101 Amazing Atari 2600 Facts

    de Jimmy Russell ...
    Series Libro 1 - Games Console History
    In this, the first title in Jimmy Russell's Games Console History series, we learn 101 amazing facts about Atari's seminal 2600, the first truly popular home family computer games system. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to ... Leer más

    $3.99 USD o gratis con Kobo Plus

  • Thinking Machines

    The Quest for Artificial Intelligence--and Where It's Taking Us Next

    de Luke Dormehl ...
    A fascinating look at Artificial Intelligence, from its humble Cold War beginnings to the dazzling future that is just around the corner.When most of us think about Artificial Intelligence, our minds go straight to cyborgs, robots, and sci-fi thrillers where machines take over the world. But the truth is that Artificial Intelligence is already among us. It exists in our smartphones, fitness ... Leer más

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  • Future Presence

    How Virtual Reality Is Changing Human Connection, Intimacy, and the Limits of Ordinary Life

    de Peter Rubin ...
    A Wired senior editor and virtual reality expert presents a captivating, candid glimpse into the future "realities" of this emerging technology: how we will use it to form previously impossible relationships, explore new frontiers of intimacy, and how it will forever change human connection.Heralded as the most significant technological innovation since the smartphone, virtual reality is poised to ... Leer más

    $8.99 USD o gratis con Kobo Plus

  • 101 Amazing Sega Mega Drive Facts

    de Jimmy Russell ...
    Series Libro 4 - Games Console History
    In this entry to Jimmy Russell's Games Console History series we learn 101 amazing facts about Sega's Mega Drive - or the Genesis to our North American friends. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to n00bz who think a ... Leer más

    $3.99 USD o gratis con Kobo Plus

  • Experience on Demand

    What Virtual Reality Is, How It Works, and What It Can Do

    “If you want to understand the most immersive new communications medium to come along since cinema… I’d suggest starting with Mr. Bailenson’s [book].” —Wall Street JournalVirtual reality is able to effectively blur the line between reality and illusion, granting us access to any experience imaginable. These experiences, ones that the brain is convinced are real, will soon be available everywhere. ... Leer más

    $12.99 USD

  • 101 Amazing Sega Master System Facts

    de Jimmy Russell ...
    Series Libro 3 - Games Console History
    In this entry to Jimmy Russell's Games Console History series, we learn 101 amazing facts about Sega's Master System - the first Sega home console to hit non-japanese shores. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to n00bz who ... Leer más

    $3.99 USD o gratis con Kobo Plus