Skip to main content

Shopping Cart

You're getting the VIP treatment!

Item(s) unavailable for purchase
Please review your cart. You can remove the unavailable item(s) now or we'll automatically remove it at Checkout.
itemsitem
itemsitem

Recommended For You

Loading...
  • Gender, Race and Religion in Video Game Music

    by Thomas B. Yee ...
    Series Book 3 - Studies in Game Sound and Music
    This book provides semiotically-focused analyses and interpretations of video game music, focusing specifically on musical representation of three demographic diversity traits. Adopting a narratologist orientation to supplement existing ludological scholarship, these analyses apply music semiotics to crucial modern-day issues such as representation of gender, race, and religion in video games.An ... Read more

    $89.99 USD

People who read this also enjoyed

  • Anime and Philosophy

    Wide Eyed Wonder

    Series Book 47 - Popular Culture and Philosophy
    Anime and Philosophy focuses on some of the most-loved, most-intriguing anime films and series, as well as lesser-known works, to find what lies at their core. Astro Boy, Dragon Ball Z, Ghost in the Shell, and Spirited Away are just a few of the films analyzed in this book. In these stories about monsters, robots, children, and spirits who grapple with the important questions in life we find ... Read more

    $14.99 USD

  • Animals, Robots, Gods

    Adventures in the Moral Imagination

    by Webb Keane ...
    A mind-expanding exploration of the ethical bonds we share with the nonhumanMoral relationships saturate the living world, and the line between the human and nonhuman is blurrier than we might think. Animals, Robots, Gods provides a bold new vision of ethics defined less by the individual mind or society and more by our interactions with those around us, whether they are the pets we keep, the gods ... Read more

    $20.99 USD

  • Japanoise

    Music at the Edge of Circulation

    by David Novak ...
    Series series Sign, Storage, Transmission
    Noise, an underground music made through an amalgam of feedback, distortion, and electronic effects, first emerged as a genre in the 1980s, circulating on cassette tapes traded between fans in Japan, Europe, and North America. With its cultivated obscurity, ear-shattering sound, and over-the-top performances, Noise has captured the imagination of a small but passionate transnational audience.For ... Read more

    $20.99 USD

  • Dispatches from a Time Between Worlds

    Crisis and emergence in metamodernity

    Series Book 1 - Dispatches
    No doubt the 21st century will continue to surprise us, but the battle for the soul of humanity appears to be quickening. Do we have what it takes to save ourselves from ourselves? The internet has fundamentally changed our experience of shared life, for good and bad. The spiritual and ecological exhaustion of modernity is watched and discussed in a public realm mostly controlled by private ... Read more

    $14.99 USD

  • Listening through the Noise

    The Aesthetics of Experimental Electronic Music

    by Joanna Demers ...
    Contemporary electronic music has splintered into numerous genres and subgenres, all of which share a concern with whether sound, in itself, bears meaning. Listening through the Noise considers how the experience of listening to electronic music constitutes a departure from the expectations that have long governed music listening in the West. ... Read more

    $38.69 USD

  • Audio Culture, Revised Edition

    Readings in Modern Music

    The groundbreaking Audio Culture: Readings in Modern Music (Continuum; September 2004; paperback original) maps the aural and discursive terrain of vanguard music today. Rather than offering a history of contemporary music, Audio Culture traces the genealogy of current musical practices and theoretical concerns, drawing lines of connection between recent musical production and earlier moments of ... Read more

    $42.99 USD

  • Critical Play

    Radical Game Design

    by Mary Flanagan ...
    An examination of subversive games like The Sims—games designed for political, aesthetic, and social critique.For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not only outlets for entertainment but a means for creative expression, instruments for conceptual thinking, or tools for social change? In Critical ... Read more

    $21.99 USD

  • Rights for Robots

    Artificial Intelligence, Animal and Environmental Law

    Bringing a unique perspective to the burgeoning ethical and legal issues surrounding the presence of artificial intelligence in our daily lives, the book uses theory and practice on animal rights and the rights of nature to assess the status of robots.Through extensive philosophical and legal analyses, the book explores how rights can be applied to nonhuman entities. This task is completed by ... Read more

    Free

  • Sound Play

    Video Games and the Musical Imagination

    by William Cheng ...
    Series series Oxford Music / Media
    Video games open portals to fantastical worlds where imaginative play and enchantment prevail. These virtual settings afford us considerable freedom to act out with relative impunity. Or do they? Sound Play explores the aesthetic, ethical, and sociopolitical stakes of people's creative engagements with gaming's audio phenomena-from sonorous violence to synthesized operas, from democratic music ... Read more

    $34.99 USD

  • The Robot Will See You Now

    Artificial Intelligence and the Christian Faith

    The last decade has seen dramatic advances in artificial intelligence and robotics technology, raising tough questions that need to be addressed. The Robot Will See You Now considers how Christians can respond to these issues - and flourish - in the years ahead.Contributions from a number of international experts, including editors John Wyatt and Stephen Williams, explore a range of social and ... Read more

    $13.99 USD

  • V01CE

    Vocal Aesthetics in Digital Arts and Media

    Series series Leonardo
    Perspectives on the voice and technology, from discussions of voice mail and podcasts to reflections on dance and sound poetry.Voice has returned to both theoretical and artistic agendas. In the digital era, techniques and technologies of voice have provoked insistent questioning of the distinction between the human voice and the voice of the machine, between genuine and synthetic affect, between ... Read more

    $34.99 USD