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  • Using Graphic Novels in the Science, Technology, Engineering, and Mathematics (STEM) Classroom

    This book provides everything STEM teachers need to use graphic novels in order to engage students, explain difficult concepts, and enrich learning. Drawing upon the latest educational research and over 60 years of combined teaching experience, the authors describe the multimodal affordances and constraints of each element of the STEM curriculum. Useful for new and seasoned teachers alike, the ... Read more

    $22.19 USD