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“nettrice gaskins”

Showing 1 - 12 of 12 results for “nettrice gaskins”
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  • Broken Fevers

    From humor to horror, the speculative fiction in Broken Fevers has a gleaming edge. This new collection by award winner Tenea D. Johnson features 14 tales. Though many are dark, they pull one through the light, if only for a moment, to visit the next vista, a new world, or this one recast in an uncertain future. Whether it be the lengths a woman will go to for performance art or how best to ... Read more

    $10.69 CAD or Free with Kobo Plus

  • Techno-Vernacular Creativity and Innovation

    Culturally Relevant Making Inside and Outside of the Classroom

    A novel approach to STEAM learning that engages students from historically marginalized communities in culturally relevant and inclusive maker education.The growing maker movement in education has become an integral part of both STEM and STEAM learning, tapping into the natural DIY inclinations of creative people as well as the educational power of inventing or making things. And yet African ... Read more

    $43.99 CAD

  • Afrofuturism 2.0

    The Rise of Astro-Blackness

    The ideas and practices related to afrofuturism have existed for most of the 20th century, especially in the north American African diaspora community. After Mark Dery coined the word "afrofuturism" in 1993, Alondra Nelson as a member of an online forum, along with other participants, began to explore the initial terrain and intellectual underpinnings of the concept noting that “AfroFuturism has ... Read more

    $61.19 CAD

  • African American Arts

    Activism, Aesthetics, and Futurity

    Series series The Griot Project Book Series
    Signaling such recent activist and aesthetic concepts in the work of Kara Walker, Childish Gambino, BLM, Janelle Monáe, and Kendrick Lamar, and marking the exit of the Obama Administration and the opening of the National Museum of African American History and Culture, this anthology explores the role of African American arts in shaping the future, and further informing new directions we might take ... Read more

    $43.99 CAD

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  • Pervasive Information Architecture

    Designing Cross-Channel User Experiences

    Pervasive Information Architecture explains the 'why' and 'how' of pervasive information architecture (IA) through detailed examples and real-world stories. It offers insights about trade-offs that can be made and techniques for even the most unique design challenges. The book will help readers master agile information structures while meeting their unique needs on such devices as smart phones, ... Read more

    $37.59 CAD

  • Designing Culture

    The Technological Imagination at Work

    by Anne Balsamo ...
    The renowned cultural theorist and media designer Anne Balsamo maintains that technology and culture are inseparable; those who engage in technological innovation are designing the cultures of the future. Designing Culture is a call for taking culture seriously in the design and development of innovative technologies. Balsamo contends that the wellspring of technological innovation is the ... Read more

    $38.49 CAD

  • Critical Fabulations

    Reworking the Methods and Margins of Design

    Series series Design Thinking, Design Theory
    A proposal to redefine design in a way that not only challenges the field's dominant paradigms but also changes the practice of design itself.In Critical Fabulations, Daniela Rosner proposes redefining design as investigative and activist, personal and culturally situated, responsive and responsible. Challenging the field's dominant paradigms and reinterpreting its history, Rosner wants to change ... Read more

    $43.99 CAD

  • Connected Code

    Why Children Need to Learn Programming

    Series series The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning
    Why every child needs to learn to code: the shift from “computational thinking” to computational participation.Coding, once considered an arcane craft practiced by solitary techies, is now recognized by educators and theorists as a crucial skill, even a new literacy, for all children. Programming is often promoted in K-12 schools as a way to encourage “computational thinking”—which has now become ... Read more

    $20.79 CAD

  • Working with Multimodality

    Rethinking Literacy in a Digital Age

    In today’s digital world, we have multiple modes of meaning-making: sounds, images, hypertexts. Yet, within literacy education, even ‘new’ literacies, we know relatively little about how to work with and produce modally complex texts.In Working with Multimodality, Jennifer Rowsell focuses on eight modes: words, images, sounds, movement, animation, hypertext, design and modal learning. Throughout ... Read more

    $89.31 CAD

  • Engineering Play

    A Cultural History of Children's Software

    by Mizuko Ito ...
    Series series The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning
    How the influential industry that produced such popular games as Oregon Trail and KidPix emerged from experimental efforts to use computers as tools in child-centered learning.Today, computers are part of kids' everyday lives, used both for play and for learning. We envy children's natural affinity for computers, the ease with which they click in and out of digital worlds. Thirty years ago, ... Read more

    $15.99 CAD

  • The Video Game Theory Reader 2

    The Video Game Theory Reader 2 picks up where the first Video Game Theory Reader (Routledge, 2003) left off, with a group of leading scholars turning their attention to next-generation platforms-the Nintendo Wii, the PlayStation 3, the Xbox 360-and to new issues in the rapidly expanding field of video games studies. The contributors are some of the most renowned scholars working on video games ... Read more

    $97.55 CAD

  • Video Games as Culture

    Considering the Role and Importance of Video Games in Contemporary Society

    Series series Routledge Advances in Sociology
    Video games are becoming culturally dominant. But what does their popularity say about our contemporary society? This book explores video game culture, but in doing so, utilizes video games as a lens through which to understand contemporary social life.Video games are becoming an increasingly central part of our cultural lives, impacting on various aspects of everyday life such as our consumption, ... Read more

    Was $83.81 CAD Now $74.19 CAD