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  • Understanding Game Scoring

    The Evolution of Compositional Practice for and through Gaming

    by Mack Enns ...
    Series series Perspectives on Music Production
    Understanding Game Scoring explores the unique collaboration between gameplay and composition that defines musical scoring for video games.Using an array of case studies reaching back into the canon of classic video games, this book illuminates the musical flexibility, user interactivity and sound programming that make game scoring so different from traditional modes of composition. Mack Enns ... Read more

    $100.99 CAD

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  • The Future Was Here

    The Commodore Amiga

    by Jimmy Maher ...
    Series series Platform Studies
    Exploring the often-overlooked history and technological innovations of the world's first true multimedia computer.Long ago, in 1985, personal computers came in two general categories: the friendly, childish game machine used for fun (exemplified by Atari and Commodore products); and the boring, beige adult box used for business (exemplified by products from IBM). The game machines became ... Read more

    $43.99 CAD

  • 101 Amazing Nintendo NES Facts

    Includes facts about the Famicom

    by Jimmy Russell ...
    Series Book 2 - Games Console History
    In this fact-filled installment in Jimmy Russell's Games Console History series, we learn 101 amazing facts about Nintendo's seminal NES, the most significant console in Nintendo history. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to ... Read more

    $5.99 CAD or Free with Kobo Plus

  • Racing the Beam

    The Atari Video Computer System

    Series series Platform Studies
    Exploring the cultural and technical influence of the Atari VCS video game console, with examples from 6 famous game cartridges like Pac-Man, Combat, and Star Wars: The Empire Strikes Back!The Atari Video Computer System dominated the home video game market so completely that “Atari” became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of ... Read more

    $28.99 CAD

  • Rise of the Videogame Zinesters

    How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives,and People Like You Are Taking Back an Art Form

    by Anna Anthropy ...
    "Anna Anthropy is a key personality in the ongoing paradigm shift that is slowly changing the way videogames are understood, by creators and players, and by the wider culture."—Patrick Alexander, Eegra.com"Equal parts autobiography, ethnography, and how-to manual, this book concisely makes the case for the unique power of 'zinester' games."—Adam Parrish, NYU's Interactive Telecommunication Program ... Read more

    $11.99 CAD

  • 101 Amazing Atari 2600 Facts

    by Jimmy Russell ...
    Series Book 1 - Games Console History
    In this, the first title in Jimmy Russell's Games Console History series, we learn 101 amazing facts about Atari's seminal 2600, the first truly popular home family computer games system. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to ... Read more

    $5.99 CAD or Free with Kobo Plus

  • 101 Amazing Sega Mega Drive Facts

    by Jimmy Russell ...
    Series Book 4 - Games Console History
    In this entry to Jimmy Russell's Games Console History series we learn 101 amazing facts about Sega's Mega Drive - or the Genesis to our North American friends. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to n00bz who think a ... Read more

    $5.99 CAD or Free with Kobo Plus

  • 101 Amazing Sega Master System Facts

    by Jimmy Russell ...
    Series Book 3 - Games Console History
    In this entry to Jimmy Russell's Games Console History series, we learn 101 amazing facts about Sega's Master System - the first Sega home console to hit non-japanese shores. The facts cover many areas, including the history, the hardware, game titles both rare and popular and some incredible information you probably never knew! Everyone from retro gamers who were there at the time to n00bz who ... Read more

    $5.99 CAD or Free with Kobo Plus

  • A Composer's Guide to Game Music

    A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field.Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the ... Read more

    $31.99 CAD

  • Shigeru Miyamoto

    Super Mario Bros., Donkey Kong, The Legend of Zelda

    Series series Influential Video Game Designers
    Video games are considered by many to be just entertainment-essentially void of skillful, artistic intervention. But as any gamer knows, there's incredible technical and graphic talent behind even a flickering Gameboy screen.You may have never heard Shigeru Miyamoto's name, but you've probably spent many a lazy afternoon absorbed in his work. Joining Nintendo as a video game designer in the late ... Read more

    $34.99 CAD

  • Gaming

    From Atari to Xbox

    Series series Computing and Connecting in the 21st Century
    Boasting vivid graphics, rapid pacing, and complex narratives, electronic games have evolved both visually and substantially since the early days of Spacewar! and Pong. By allowing users to explore fictional universes, engage in stealth missions, play like their favorite athletes or musicians, and imagine realities both similar to and far-removed from their own, electronic games appeal to a ... Read more

    $42.99 CAD or Free with Kobo Plus

  • Fundamentals of Puzzle and Casual Game Design

    by Ernest Adams ...
    You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the puzzle and casual game genres. This focused guide gives you exactly what you need. It walks you through the process of designing for the puzzle and casual game genres and shows you how to use the right techniques to create ... Read more

    $10.99 CAD